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The witness sand temple
The witness sand temple





the witness sand temple

No handholding or cheating on this one, I must do this on my own, to wash my honor: There is one more thing to be done, a certain challenge at the very bottom of the island.

the witness sand temple

I have come back to this god-forsaken island one last time. But the fact that it’s all an elaborate setup to trace one more environmental puzzle line that you have to wait more than an hour for, while brilliant and purely optional, reinforces the idea that the game has people with OCD levels of patience in mind. We’ve been listening to the hour-long conference about Easter Eggs with popcorn. Me and the missus like the videos, though. Considering the game has no story whatsoever, the endings are the only things they could do: “Well done, now do it all again” and “It was all just a dream (sorry, a simulation)”. Speaking of 1), Im still at square one on the desert temple and the zen garden. So I understand the beauty of insight, I just didn’t feel the desire or moral obligation to persevere on my own here.Īnd all endings are equally meaningless. this run-around-and-find-the-glare temple was boring two days ago when I. Is this how people using cheat codes feel like? Have I crossed some thin line here? I also agree with Tom’s review and I’m supposed to be the target audience: I played all the Mysts, The Talos Principle (quite similar to The Witness and I’ve never gotten tired of it), Kairo, The Vanishing of Ethan Carter, Jewels of the Oracle, The Room, Zork Nemesis, etc, etc. I didn’t give a crap by the time I got to the endgame, but I still wanted to see what the rest of the game was. I don’t know what to say, I don’t really care. attend the temple, listen to conference, and participate in interviews. If you don’t want to do that, then what’s the point? we find His innumerable witnesses in stars as well as tiny grains of sand. Solving puzzles is all there is to the game. I’m kind of surprised at both of you ending up habitually looking up solutions.

the witness sand temple

The town lies in the heart of the Thar Desert (. The best indie games find their own idea but explore fully to the end. Many of the houses and temples of both the fort and of the town below are built of finely sculptured sandstone. Most indie games find a clever gimmick, explore it superficially, add some pixel art and call it a day. But this is were I draw mine.Īll in all, I respect The Witness. The whole “the game’s design art is part of the game, see?” trick is also getting old.Īt the end of the line, there is another one. I looked most of them up without remorse or regret. In a form merged with the sun god Re, he became the most powerful deity in Egypt, a position he retained for most of the New Kingdom. They seem to have all been designed purely for the sake of being annoying. The last puzzles are beyond normal human patience. I sense something in the silent, sensuous contortions of the lines. And what desert greater shall there be, than that which lies in the courage and the confidence, nay the charity, or receiving And who are you that men should.







The witness sand temple